Valorant: Nova Esports vs TEC Esports (BO3) - VCT China Stage 2 Playoffs

Valorant: Nova Esports vs TEC Esports (BO3) - VCT China Stage 2 Playoffs

$263.26K 流动性19 市场来源
电竞游戏体育瓦洛兰特
$191.29K 总成交额Aug 16, 2026 UTC

市场

Valorant: Nova Esports vs TEC Esports - Map 1 Winner
Map 1 Winner
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Valorant: Nova Esports vs TEC Esports - Map 2 Winner
Map 2 Winner
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Valorant: Nova Esports vs TEC Esports (BO3) - VCT China Stage 2 Playoffs
Match Winner
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Games Total: O/U 2.5
O/U 2.5 Games
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Map Handicap: NOVA (-1.5) vs TEC Esports (+1.5)
Map Handicap: NOVA (-1.5) vs TEC Esports (+1.5)
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Map 1 Total Rounds: Over/Under 22.5
Map 1 Total Rounds: Over/Under 22.5
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Map 1 Total Rounds: Over/Under 21.5
Map 1 Total Rounds: Over/Under 21.5
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Map 1 Total Rounds: Over/Under 20.5
Map 1 Total Rounds: Over/Under 20.5
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Map 1 Rounds Handicap: Nova Esports (-2.5) vs TEC Esports (+2.5)
Map 1 Rounds Handicap: Nova Esports (-2.5) vs TEC Esports (+2.5)
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Map 2 Rounds Handicap: Nova Esports (-2.5) vs TEC Esports (+2.5)
Map 2 Rounds Handicap: Nova Esports (-2.5) vs TEC Esports (+2.5)
已结束
 
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Map 2 Total Rounds: Over/Under 22.5
Map 2 Total Rounds: Over/Under 22.5
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Map 2 Total Rounds: Over/Under 20.5
Map 2 Total Rounds: Over/Under 20.5
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Map 2 Total Rounds: Over/Under 21.5
Map 2 Total Rounds: Over/Under 21.5
已结束
 
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Map 3 Total Rounds: Over/Under 22.5
Map 3 Total Rounds: Over/Under 22.5
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Map 3 Total Rounds: Over/Under 20.5
Map 3 Total Rounds: Over/Under 20.5
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Map 3 Total Rounds: Over/Under 21.5
Map 3 Total Rounds: Over/Under 21.5
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Map 3 Rounds Handicap: Nova Esports (-2.5) vs TEC Esports (+2.5)
Map 3 Rounds Handicap: Nova Esports (-2.5) vs TEC Esports (+2.5)
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Map 2 Total Rounds: Over/Under 19.5
Map 2 Total Rounds: Over/Under 19.5
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Map 3 Total Rounds: Over/Under 19.5
Map 3 Total Rounds: Over/Under 19.5
已结束
 
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规则

原文 · 翻译中…

This market refers to the Valorant Lower bracket round 1 match between Nova Esports and TEC Esports in the VCT China Stage 2 Playoffs, initially scheduled for August 16, 2026 at 4:00 AM ET. This market will resolve to "Nova Esports" if Nova Esports win the match against TEC Esports. This market will resolve to "TEC Esports" if TEC Esports win the match against Nova Esports. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before August 30, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 16, 2026 at 4:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

创建于 Aug 14, 2026 UTC