Counter-Strike: Fire Flux Esports vs LPH Gaming (BO3) - United21 Playoffs

Counter-Strike: Fire Flux Esports vs LPH Gaming (BO3) - United21 Playoffs

$0 流动性11 市场来源
反恐精英2电竞游戏体育
$3.05K 总成交额Apr 11, 2026 UTC

市场

Counter-Strike: Fire Flux Esports vs LPH Gaming (BO3) - United21 Playoffs
Match Winner
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Counter-Strike: Fire Flux Esports vs LPH Gaming - Map 1 Winner
Map 1 Winner
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Counter-Strike: Fire Flux Esports vs LPH Gaming - Map 2 Winner
Map 2 Winner
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Games Total: O/U 2.5
O/U 2.5 Games
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Map Handicap: FF (-1.5) vs LPH Gaming (+1.5)
Map Handicap: FF (-1.5) vs LPH Gaming (+1.5)
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Map 1: Odd/Even Total Kills?
Odd/Even Total Kills
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Map 1: Odd/Even Total Rounds?
Odd/Even Total Rounds
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Map 2: Odd/Even Total Kills?
Odd/Even Total Kills
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Map 2: Odd/Even Total Rounds?
Odd/Even Total Rounds
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Map 3: Odd/Even Total Kills?
Odd/Even Total Kills
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Map 3: Odd/Even Total Rounds?
Odd/Even Total Rounds
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规则

原文 · 翻译中…

This market refers to the Counter-Strike Lower bracket round 1 match between Fire Flux Esports and LPH Gaming in the United21 Playoffs, initially scheduled for April 11 at 6:30AM ET. This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against LPH Gaming. This market will resolve to "LPH Gaming" if LPH Gaming win the match against Fire Flux Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

创建于 Apr 10, 2026 UTC