Counter-Strike: Luminosity vs 3DMAX (BO5) - Logitech G Play Connect Playoffs

Counter-Strike: Luminosity vs 3DMAX (BO5) - Logitech G Play Connect Playoffs

$1.75M Liq42 MarketsSource
counter strike 2EsportsGamesSports
$2.37M Total VolSep 23, 2026 UTC

Markets

Counter-Strike: Luminosity vs 3DMAX - Map 1 Winner
Map 1 Winner
Ended
 
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Counter-Strike: Luminosity vs 3DMAX - Map 2 Winner
Map 2 Winner
Ended
 
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Counter-Strike: Luminosity vs 3DMAX - Map 3 Winner
Map 3 Winner
Ended
 
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Counter-Strike: Luminosity vs 3DMAX - Map 4 Winner
Map 4 Winner
Ended
 
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Counter-Strike: Luminosity vs 3DMAX (BO5) - Logitech G Play Connect Playoffs
Match Winner
Ended
 
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Games Total: O/U 3.5
O/U 3.5 Games
Ended
 
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Games Total: O/U 4.5
O/U 4.5 Games
Ended
 
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Map Handicap: LG (-2.5) vs 3DMAX (+2.5)
Map Handicap: LG (-2.5) vs 3DMAX (+2.5)
Ended
 
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Map Handicap: LG (-1.5) vs 3DMAX (+1.5)
Map Handicap: LG (-1.5) vs 3DMAX (+1.5)
Ended
 
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Map 1 Total Rounds: Over/Under 21.5
Map 1 Total Rounds: Over/Under 21.5
Ended
 
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Map 1 Rounds Handicap: Luminosity (-3.5) vs 3DMAX (+3.5)
Map 1 Rounds Handicap: Luminosity (-3.5) vs 3DMAX (+3.5)
Ended
 
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Map 2 Rounds Handicap: Luminosity (-3.5) vs 3DMAX (+3.5)
Map 2 Rounds Handicap: Luminosity (-3.5) vs 3DMAX (+3.5)
Ended
 
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Map 2 Total Rounds: Over/Under 21.5
Map 2 Total Rounds: Over/Under 21.5
Ended
 
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Map 3 Rounds Handicap: Luminosity (-3.5) vs 3DMAX (+3.5)
Map 3 Rounds Handicap: Luminosity (-3.5) vs 3DMAX (+3.5)
Ended
 
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Map 3 Total Rounds: Over/Under 21.5
Map 3 Total Rounds: Over/Under 21.5
Ended
 
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Map 4 Rounds Handicap: Luminosity (-3.5) vs 3DMAX (+3.5)
Map 4 Rounds Handicap: Luminosity (-3.5) vs 3DMAX (+3.5)
Ended
 
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Map 4 Total Rounds: Over/Under 21.5
Map 4 Total Rounds: Over/Under 21.5
Ended
 
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Map 5 Rounds Handicap: Luminosity (-3.5) vs 3DMAX (+3.5)
Map 5 Rounds Handicap: Luminosity (-3.5) vs 3DMAX (+3.5)
Ended
 
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Map 5 Total Rounds: Over/Under 21.5
Map 5 Total Rounds: Over/Under 21.5
Ended
 
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Map 1 Rounds Handicap: 3DMAX (-3.5) vs Luminosity (+3.5)
Map 1 Rounds Handicap: 3DMAX (-3.5) vs Luminosity (+3.5)
Ended
 
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Map Handicap: 3DMAX (-1.5) vs Luminosity (+1.5)
Map Handicap: 3DMAX (-1.5) vs Luminosity (+1.5)
Ended
 
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Map Handicap: 3DMAX (-2.5) vs Luminosity (+2.5)
Map Handicap: 3DMAX (-2.5) vs Luminosity (+2.5)
Ended
 
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Map 1 Rounds Handicap: 3DMAX (-6.5) vs Luminosity (+6.5)
Map 1 Rounds Handicap: 3DMAX (-6.5) vs Luminosity (+6.5)
Ended
 
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Map 1 Total Rounds: Over/Under 24.5
Map 1 Total Rounds: Over/Under 24.5
Ended
 
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Map 1 Rounds Handicap: 3DMAX (-9.5) vs Luminosity (+9.5)
Map 1 Rounds Handicap: 3DMAX (-9.5) vs Luminosity (+9.5)
Ended
 
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Map 1 Total Rounds: Over/Under 18.5
Map 1 Total Rounds: Over/Under 18.5
Ended
 
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Map 1 Total Rounds: Over/Under 27.5
Map 1 Total Rounds: Over/Under 27.5
Ended
 
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Map 2 Rounds Handicap: Luminosity (-6.5) vs 3DMAX (+6.5)
Map 2 Rounds Handicap: Luminosity (-6.5) vs 3DMAX (+6.5)
Ended
 
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Map 2 Total Rounds: Over/Under 24.5
Map 2 Total Rounds: Over/Under 24.5
Ended
 
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Map 2 Rounds Handicap: 3DMAX (-3.5) vs Luminosity (+3.5)
Map 2 Rounds Handicap: 3DMAX (-3.5) vs Luminosity (+3.5)
Ended
 
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Map 2 Rounds Handicap: Luminosity (-9.5) vs 3DMAX (+9.5)
Map 2 Rounds Handicap: Luminosity (-9.5) vs 3DMAX (+9.5)
Ended
 
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Map 2 Total Rounds: Over/Under 27.5
Map 2 Total Rounds: Over/Under 27.5
Ended
 
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Map 2 Total Rounds: Over/Under 30.5
Map 2 Total Rounds: Over/Under 30.5
Ended
 
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Map 2 Total Rounds: Over/Under 33.5
Map 2 Total Rounds: Over/Under 33.5
Ended
 
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Map 2 Total Rounds: Over/Under 36.5
Map 2 Total Rounds: Over/Under 36.5
Ended
 
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Map 2 Total Rounds: Over/Under 39.5
Map 2 Total Rounds: Over/Under 39.5
Ended
 
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Map 3 Rounds Handicap: 3DMAX (-3.5) vs Luminosity (+3.5)
Map 3 Rounds Handicap: 3DMAX (-3.5) vs Luminosity (+3.5)
Ended
 
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Map 3 Total Rounds: Over/Under 24.5
Map 3 Total Rounds: Over/Under 24.5
Ended
 
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Map 3 Rounds Handicap: Luminosity (-6.5) vs 3DMAX (+6.5)
Map 3 Rounds Handicap: Luminosity (-6.5) vs 3DMAX (+6.5)
Ended
 
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Map 3 Total Rounds: Over/Under 27.5
Map 3 Total Rounds: Over/Under 27.5
Ended
 
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Map 3 Total Rounds: Over/Under 30.5
Map 3 Total Rounds: Over/Under 30.5
Ended
 
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Map 3 Total Rounds: Over/Under 36.5
Map 3 Total Rounds: Over/Under 36.5
Ended
 
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Rules

This market refers to the Counter-Strike Grand final match between Luminosity and 3DMAX in the Logitech G Play Connect Playoffs, initially scheduled for September 23, 2026 at 12:00 PM ET. This market will resolve to "Luminosity" if Luminosity win the match against 3DMAX. This market will resolve to "3DMAX" if 3DMAX win the match against Luminosity. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 7, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 23, 2026 at 12:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Created Sep 22, 2026 UTC