Grêmio FBPA vs. Associação Chapecoense de Futebol - Second Half Result

Grêmio FBPA vs. Associação Chapecoense de Futebol - Second Half Result

$0 Liq3 MarketsSource
Brazil Serie AGamesSoccerSports
$15 Total VolAug 30, 2026 UTC

Markets

📊
Grêmio FBPA
Ended
 
--
📊
Draw
Ended
 
--
📊
Associação Chapecoense de Futebol
Ended
 
--

Rules

In the upcoming Brazil Série A game between Grêmio FBPA and Associação Chapecoense de Futebol, scheduled for August 30, 2026 at 5:30 PM ET: This market will resolve to "Grêmio FBPA" if Grêmio FBPA score more goals than Associação Chapecoense de Futebol in the second half of regular play plus second-half stoppage time. This market will resolve to "Draw" if Grêmio FBPA and Associação Chapecoense de Futebol score the same number of goals in the second half of regular play plus second-half stoppage time. This market will resolve to "Associação Chapecoense de Futebol" if Associação Chapecoense de Futebol score more goals than Grêmio FBPA in the second half of regular play plus second-half stoppage time. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve to "Draw". This market refers only to the outcome within the second half of regular play plus second-half stoppage time. First-half goals, extra time, and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 24 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 48 hours of the event's conclusion, this market will resolve 50-50.

Created Aug 17, 2026 UTC